In this episode I head from Kol down south through the Marsh Cave to Rimuldar. There I explore the town and get some magic keys. Rimuldar is FULL of clues about how to get through the game, so it’s important we talk to everyone. Also, go around the town to the key shop. Lastly, we gather some gold and experience to buy some magic armor.
I’ve decided that my new morning routine while it’s summer, that is the days I’m not working at my job in the morning, where I have to leave at 10:30, I’m going to take a walk and play Pokémon GO. It’ll help me from dozing on the couch in the morning, and maybe I’ll even rake in some extra experience now that they’re doing those daily streak things. You know, first pokéstop streak, catch streak, etc.
Now that we’re level 9 I venture off to get the Fighter’s Ring from the Marsh/Mountain Cave south of Garinham. I accomplish my mission, and then decide I’ll venture around the cave for a bit and gain some experience. Unfortunately, I die, but that doesn’t get me down!
Asher covers ending rank “H”, and then endings rank “F” through “A” in chronological order (that is progressing from shortest to longest and fullest). This game has trouble making sense, and there’s a lot of backtracking. Is the final ending worth it? We shall see…
Hitting level 8 we venture off and to the north and east to the village of Kol. In Kol we learn a couple interesting things, including picking up a hidden item (that we knew of beforehand). It turns out we actually want the Large Shield from Garinham, but we also do want the Half Plat from Kol, both things we accomplish (as well as getting to level 9).
I came across this book in the Colorado State University library, one of my favorite places, and was intrigued. I was intrigued because it seemed that instead of relying on esoteric computational equations and such, talking about optimization, O notations, and such, this book instead took the approach of diving directly into straight implementation of a compiler and interpreter.
These are the first videos I’ve made in this manner, and we made these in a public place (Starbucks, shocker) so the sound is wonky. But, here is the video explaining the cards, and the “S” and “Z” sounds of Japanese. Please pardon my pronunciation, I’m completely self-taught and so I probably do it a bit wrong.
So, as part of trying to start getting Original Pursuits Society off the ground we set up a new headquarters in Second Life. At the same time my avatar, that is the 3D model that represents you in the virtual world, needed an upgrade. Maus, the other cofounder, decided he’d pitch in a bit and help me ’cause I told him how his avatar always looks so good. Well, he didn’t disappoint!
In this post I will be going through ending ranking “G”, as it requires a little different activity than the other endings. However, this ending also introduces us to Chapters 2 and 3, which I’ll use for reference in the coming post about endings H, and A through F. Can Alyssa make it out of a zombie ridden hospital intact, or will take a little Bates to take care of things?
Once I got enough gold for both the Chain Mail and the Hand Axe by fighting the monsters in the early part of the southern continent I called it a day. At this point you should be level 7 or 8. Stay tuned for further adventures in the land of Dragon Warrior!
asherwunk/phabstractic now implements a common event object, useful in the “Universal Event System”. The Universal Event System What I call the universal event system is basically several constructs built on top of the Publisher/Observer design...
The first game in the Dragon Warrior series came out for the NES in 1989. It’s still regarded as the great-grandfather of the console RPG genre. I have written a review of the game, but decided that I’d do a Let’s Play Classics play through of the game. This is episode 1, featuring the the first approximate hour of game play.
We work through endings I through M in this post, complete with videos. There’s a lot to cover!
These are the first videos I’ve made in this manner, and we made these in a public place (Starbucks, shocker) so the sound is wonky. But, here is the video explaining the cards, and the “K” and “G” sounds of Japanese. Please pardon my pronunciation, I’m completely self-taught and so I probably do it a bit wrong.
Well, Isaac Homebrew went out for St. Patrick’s Day in his hometown of Fort Collins. There was a parade, so he went to Starbucks (of course!) and waited for the parade to end before he ventured down into Old Town for some furry fun. This time around a bit more video was captured than pictures.
I decided that, for future projects, I needed to port asherwunk/phabstractic to the Python programming language (pyabstractic). Well, phabstractic relies on a couple packages itself that are in the PHP domain. One of these packages is zend-config, which is part of the Zend Framework programming library.
So, I haven’t made a personal post in a while, so I thought I’d update you on my life a bit. First off, the biggest news since the Shining Stars Young Adult Rocky Mountain Adventure is that I went to Disneyland! It was quite the experience. In this post there are LOTS of pictures and a bit of video of the parades, fireworks, and attractions.
I outline here what is covered in the guide along with accompanying captured graphics. Afterwards I include the hints that I was able to gather throughout the game. WARNING! SPOILERS AHEAD!
I mean, there was something about getting all the endings that was somehow somewhat satisfying for me. In Clock Tower there are two character arcs, Jennifer Simpson’s and Helen Maxwell’s, and each character has the complete full ending, “ending A.” Each successive ending after that is basically a somewhat truncated version due to various decisions or things you did or didn’t do in the game.