Monthly Archive: June 2017

0

Announcing PYGJS (PyGame in your Browser/NodeWebkit)

That’s right, run PyGame (in all it’s Pythonic glory) IN THE BROWSER! All in all, it’s a rough draft.  The code isn’t fully documented because really, it’s ported from other places where there IS documentation (pygame, gamejs, etc.)  Anywhere where the functions/classes don’t QUITE act like their pygame equivalent I make a note of though, so that you aren’t tripped up.

0

Game Series: Dragon Warrior (NES) Episode 7

Garin’s Tomb, Staff of Rain, Stones of Sunlight, and levels, oh my! Here I gain the Silver Harp from Garin’s Tomb, and then obtain those other items from where else I need them. Once I obtain these items I gain some levels, reaching level 16 before I try my next stint.

0

HTTP Explained: The HyperText Transfer Protocol, Part 1

We’ve covered the basic concepts of HTTP and the types of information that it deals with. We dealt with the parts of an HTTP request on a high level, all the different request types, and some of the other basic features and ideas of the HTTP (protocol).